Software Engineer
Summary
I spent 3 years working as a mid level engineer at Microsoft developing the hololens and the Mixed Reality Toolkit (MRTK). I worked on both the Mesh SDKs as well as strike teams to pitch novel AR projects to Hollywood, the military, museums, and scientific research organizations. After that, I spent 2 years at a mobile game studio, restructuring their front end and later becoming their primary Unity Tools engineer.
Expectations
A senior or high mid level software engineering job where I can continue to hone my skills in software development, and figure out more clearly if I want to work towards a principal IC or management role. Being able to work in many different domains or directly with bespoke hardware is a plus.
Employment Preferences
Expected Base Salary
**0,000 USD
Academic Degree
Experience
Total Professional Experience
Startup Experience
Big-Tech Companies
Enterprise Experience
Skills
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