Mobile Software Engineer
Summary
I am a seasoned software engineer and product leader with extensive experience designing and developing interactive software solutions. I have managed the full lifecycle of several apps and games, optimized build distribution for clinical trials, and led UX design initiatives, contributing to significant company growth by optimizing workflows. As a Senior Software Engineer, I developed advanced plugins, improved user experiences, and led a team of engineers on several complex projects. My technical expertise spans multiple platforms, including iOS, Android, and Oculus VR. I excel in systems design, user research, interaction design, and stakeholder collaboration, making me an asset for developing impactful, user-centric products.
Expectations
Programming is a tool for serving diverse needs. In all my roles as a software engineer, my personal goal, aside from building the core systems, was to improve the process of building the game. To achieve this, I frequently automated steps in the development process by creating editors and tools for designers, artists, and testers. My master's training at CMU only amplified this desire. As a technical producer at Simcoach Games, I built the production processes and workflows for development from scratch. I leveraged my software engineering background to ease the transition into these workflows by automating and reducing the amount of manual work needed. I like roles that let me pick up cross-disciplinary responsibilities.
Employment Preferences
Relocation destinations:
- Illinois, United States
- Sweden
- Denmark
- Germany
- United Kingdom
Spoken Languages
- English - Fluent
- Tamil - Native
- Kannada - Native
- Telugu - Intermediate
- Hindi - Beginner
Expected Base Salary
**0,000 USD
Academic Degree
Experience
Total Professional Experience
Startup Experience
Big-Tech Companies
Enterprise Experience
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