Lighting Artist for Games

Summary

- Master's degree in game development
- 5 months of work experience as a lighting artist in Unreal Engine 5 (open-world multiplayer shooter game)
- Knowledgeable both in Baked and Lumen lighting (static and dynamic)
- Attended CGMA's "The Art of Lighting for Games" course which teaches AAA lighting pipeline, techniques and tools

Expectations

- Remote position
- Preferably inside Europe or Europe time zones
- Flexible working hours (optional)
- Available mentoring from senior members
- 3D game aimed towards PC or Console platforms (no mobile games)

Employment Preferences
Expected Base Salary

**,000 USD

Academic Degree
Experience

Total Professional Experience

1 year

Startup Experience

1 year

Big-Tech Companies

no experience

Enterprise Experience

no experience
Contact Candidate

Contacts are hidden

Send a connection request to the candidate to get their contact details.

Contact Candidate