Lighting Artist for Games
Summary
- Master's degree in game development
- 5 months of work experience as a lighting artist in Unreal Engine 5 (open-world multiplayer shooter game)
- Knowledgeable both in Baked and Lumen lighting (static and dynamic)
- Attended CGMA's "The Art of Lighting for Games" course which teaches AAA lighting pipeline, techniques and tools
Expectations
- Remote position
- Preferably inside Europe or Europe time zones
- Flexible working hours (optional)
- Available mentoring from senior members
- 3D game aimed towards PC or Console platforms (no mobile games)
Employment Preferences
Expected Base Salary
**,000 USD
Academic Degree
Experience
Total Professional Experience
Startup Experience
Big-Tech Companies
Enterprise Experience
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