Game developer

Summary

I have a degree in video game design and development, I graduated from the UJI in 2020.

During my university years I did many projects, but my two main projects (which you can see in my portfolio) were Anticlick and Lifelines (my final degree project). I also highlight my internship in a university study group where I made some Codingames games and an academic paper.

In addition, I've been working in Unity on unHappy Hour! (coming out in 2025) and on some third party freelance projects, where I made Arker 2D. However, in 2022, I started my current job at Catness Game Studios as a UE5 developer, where I worked on Arker 3D and I'm currently working on an unannounced battle royale (coming out in 2025).

Expectations

I am looking for a stable job with a pleasant working environment, as well as a place where I can develop my potential and develop interesting projects that I can be proud to have been involved in.

I am willing to relocate for work, although I would like the job to allow for a few days of remote work each week. Personally, I prefer to work in Unity, but I also know how to use UE5 and I consider myself a very adaptable person with new tools, so I am open to work on custom engines using C++ or C#.

Employment Preferences

Spoken Languages

  • Spanish; Castilian - Native
  • Catalan; Valencian - Native
  • English - Fluent
  • French - Beginner
Expected Base Salary

**,500 EUR

Academic Degree
Experience

Total Professional Experience

3 years

Startup Experience

3 years

Big-Tech Companies

no experience

Enterprise Experience

3 years
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