Game Artist

Summary

With two years of hands-on experience in the game industry as a game artist, I bring a multidisciplinary skill set that bridges creativity and functionality. My work has spanned UI/UX design, 3D art, and illustrationallowing me to contribute meaningfully to multiple stages of game development and user engagement.

I have a strong command of industry-standard tools including Adobe Photoshop, Illustrator, XD, After Effects, Figma, and Blender. This diverse toolkit enables me to design intuitive interfaces, create engaging 3D assets, and produce visually compelling illustrations and animations that elevate user experience. Additionally, Ive supported social media initiatives with creative assets, ensuring brand consistency across platforms.

My collaborative mindset, adaptability, and eye for detail have allowed me to thrive in fast-paced, cross-functional teams, always with a focus on enhancing player immersion and visual storytelling.

Expectations

In my next role, I'm looking for an opportunity where I can further grow as a game artist within a creative and collaborative environment.
A studio that encourages experimentation, supports professional growth, and embraces new ideas is where I feel I can thrive.

Employment Preferences
Expected Base Salary

*,*00,000 JPY

Expected Hourly Rate

*,*00 JPY/hr

Academic Degree
Experience

Total Professional Experience

2 years
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