Artist and Designer

Summary

I've worked on big AAA projects like Grand Theft Auto V, MindsEye and Forza Horizon and also smaller indie scale projects, both commercial successes and commercial failures, and understand completely what makes or breaks projects through first hand experience. I've worked in corporate settings and also in freelance.

Over the years I have done everything from high level art direction, level design, lighting, assets and fixing bugs both big and small. This has given me the confidence to help you ship titles to the quality needed within the deadline I'm given. So long as I'm given adequate support to do so, we'll get there.

Expectations

An interesting creative project with good people in a respectful, professional environment where I can give my best.

A supportive and encouraging workplace with positive energy.

I'm ideally looking for a remote position.

Employment Preferences

Spoken Languages

  • English - Native
Expected Base Salary

**,000 GBP

Expected Hourly Rate

** GBP/hr

Academic Degree
Experience

Total Professional Experience

18 years

Startup Experience

6 years

Big-Tech Companies

12 years

Enterprise Experience

18 years
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