Virtual Reality Engineer
I've worked on a few shipped Steam titles, one of which I met a very tight 2 week deadline for the game which ended up getting over 200,000 players. I picked up the Rift S VR headset when it came out and have since logged 1800 hours in SteamVR developing/playing in the virtual world. Some might say I have an addiction.
Most familiar with SteamVR and Oculus SDK in Unity.
I want opportunity to explore my passion of game development and grow my experience while being a part of this new booming industry. With Covid restricting my ability to go out, I turned to VR as an outlet, and to make the virtual world better is improving a part of my life now.
Work in United States
Expected Base Salary
Expected Hourly Rate
Total Professional Experience
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